"You're swimming against the tide making games like this": Why more developers didn't copy Firewatch's reactive storytelling
By the time Campo Santo were reaching the end of Firewatch's development, Chris Remo was itching to start over. "I …
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By the time Campo Santo were reaching the end of Firewatch's development, Chris Remo was itching to start over. "I …
Kagi's "Small Web" offers a handpicked collection of more than 30,000 non-commercial, human-authored websites, including personal blogs, webcomics, and independent …
The time is upon us! The time, that is, to go medieval through Going Medieval, the very Rimworld-like colony sim …
In May 2014, the small team at Campo Santo were still in the early days of making Firewatch, a first-person …
Starship Troopers: Ultimate Bug War is out today on PC. It's another licensed retro first-person shooter from Auroch Digital, the …
"Popular game, but you do this instead," is a tale as old as time, birthing efforts that range from rote …
You know, I wish there were more morally dubious protagonists in the world of video games. I know why there's …
Broadly speaking accessibility features still have a long way to go in most games, however, one that has been cropping …
Roguelike deckbuilder Slay The Spire 2 continues its journey through early access with an update that fixes various crash bugs, …
Shhhhhhh. I'm trying to sneak into this poor bloke's castle. I'm doing it all stealthy, sneaky, and shadowy-like. I'm climbing …
The web app lets you turn on YouTube and surf channels like you're watching cable TV in the '90s.