Cursor Camp is a delightful reminder the internet is occasionally more than a torment nexus.
These are the sorts of things that get me all weepy about games like Journey and even Club Penguin, the latter of which Cursor Camp reminds me of in the best way possible.
It's by Neal Agarwal, the browser game developer behind oddities like Infinite Craft and The Password Game .
My first impression suggests that Cursor Camp isn't as surprising or ambitious as Infinite Craft, but it offers a kind of experience I crave and is extremely hard to find these days.
It is, to my eye, a browser-based social MMO like Club Penguin or Habbo Hotel, but without the text chat capabilities and few traditional 'game-y' elements.
Instead, you interact with other players by sharing little moments—explore the camp by waving your mouse around, pick up a stick of marshmallows to roast smores, watch movies like 12 Angry Men on a projector screen, listen to music as it blares from a DJ setup, and so on.
There's even a soccer field (football pitch?) where you can kick a ball around and quaff orange slices to move faster.
It's not huge, but it is pretty packed right now, and there are hats to collect as well as badges to unlock by fulfilling certain criteria.
I don't want to spoil too much since half the fun is making little discoveries, so I recommend checking it out for yourself.
It's breezy, charming, and distracting enough that I had trouble finishing this article.
Sounds like a successful browser game to me.
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Justin first became enamored with PC gaming when World of Warcraft and Neverwinter Nights 2 rewired his brain as a wide-eyed kid.
As time has passed, he's amassed a hefty backlog of retro shooters, CRPGs, and janky '90s esoterica.
Whether he's extolling the virtues of Shenmue or troubleshooting some fiddly old MMO, it's hard to get his mind off games with more ambition than scruples.
When he's not at his keyboard, he's probably birdwatching or daydreaming about a glorious comeback for real-time with pause combat.
Any day now...
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