Forza Horizon 6 Releases Zoomed Out Image of Full Japan Map — and Fans Are Trying to Work Out Just How Big It Is

As players start revving up for Forza Horizon 6 next month, developer Playground Games has shared our best look yet at its full Japanese map.

Forza Horizon 6 Releases Zoomed Out Image of Full Japan Map — and Fans Are Trying to Work Out Just How Big It Is
Forza Horizon 6 Releases Zoomed Out Image of Full Japan Map — and Fans Are Trying to Work Out Just How Big It Is Photo: IGN

"This is Horizon Japan!

From the iconic downtown streets of Tokyo City all the way to the snowy Japanese Alps, Forza Horizon 6 introduces our most dense and vertical map yet," the team teased on social media alongside a distant but detailed map of the upcoming racing game.

Fans have, of course, been busy zooming in to get a feel for the circuit, pointing out "fun" but devilishly difficult areas, with some expressing that it seems a little "small," particularly the city itself.

That said, we don't have any kind of scale here, so it's impossible to know exactly how it'll size up to its predecessors.


This one is gonna be fun pic.twitter.com/RAvTOd3QeB
— John Cranston (@pursuitofloot) April 8, 2026


Comment
by
u/SupremeBlackGuy from discussion

in
ForzaHorizon

We also get to see Mt.

Akina, the Nikko or Tsukuba circuit (no one's entirely sure which one it is!), and some really densely packed, intricate roads, plus a "circular" highway that appears to encircle the entire map.

"I get people are gonna have their hangups about seeing a new map for the first time, but perhaps, maybe, perchance, y’all are too quick to judge.

I reckon that when people start driving around and seeing these places in detail, the true beauty of FH6 will be known."
Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world's biggest gaming sites and publications.

She's also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos.

Find her at BlueSky.

Source: This article was originally published by IGN

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